Here is our talk at WASM.io 2024 about Dilla!
If you want to know more about Dilla, this is a good starting point.
Here is our talk at WASM.io 2024 about Dilla!
If you want to know more about Dilla, this is a good starting point.
As we step into the vibrant ecosystem of WebAssembly (WASM), our team’s participation in the 2nd edition of WASM.IO marks a significant milestone. It was not just another conference; it was our inaugural dive into a community teeming with innovation and enthusiasm.
Held in the beautiful city of Barcelona, we went there to present Dilla, our Design System solution based on Wasm.
Dilla is a Design system into a universal WebAssembly package, executable through a simple declarative API, it caters to both server-side and headless rendering needs.
In the dynamic landscape of web development, using and optimizing WebAssembly (Wasm) builds is a meaningful endeavor to demonstrate the advantages of WASM. We choose to write our Engine with Rust because of it's maturity to create WebAssembly, for size and performance.
As the WebAssembly world is still nascent, we at Dilla have explored various approaches to build our Wasm final product. Now, it's time to measure performances...
We are happy to announce the initial release of Dilla, which is shipped in 3 parts: - schemas:1.0.0: JSON schemas for definitions, renderables and templates. With related validators. - prebuilder:1.0.0: Generate build.rs, test files & specific JSON Schema, extract static assets & templates, from native Dilla format. - engine:1.0.0: Renderer (Jinja) + Describer + Builder
All repositories are available at gitlab.com, mirrored at github.com, and available under the GPL-3 license. This is only the beginning!